Comcept: Keiji Inafune's founded team closes its doors
Farewell to the Mighty No. 9 team

Comcept, the software house founded in 2010 by Keiji Inafune after his departure from Capcom, has ceased to exist: this news comes from Level 5, the software house that took the team under its wing in 2017.
The decision, according to Gematsu, was made by the board of shareholders during the meeting held on January 13. The team had also lost its leader and founder in 2024, when Inafune decided to leave the company.
Fantasy Life i La Ragazza Che Ruba il Tempo – Multilingua – Edizione Giapponese...
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Comcept: Much Ado About Few Products
Inafune founded Comcept in 2010 after Capcom canceled the Mega Man Legends 3 project he was leading. The first game developed by the team was Soul Sacrifice, released on PS Vita in 2013 - and reviewed by us.
Subsequently, Inafune returned to his great love, transforming his Mega Man projects into Mighty No. 9, a game developed through a crowdfunding campaign that then dragged on for quite some time - the game was even planned for 3DS and PS Vita, versions officially canceled just a year ago. The game was finally published by Deep Silver in 2016, leaving the public mostly dissatisfied.
Inafune later collaborated with Microsoft on ReCore, another game that received a rather lukewarm reception from both public and critics upon its 2016 launch: even our review was not at all enthusiastic.
The last project Comcept embarked on was Fantasy Life i: The Girl Who Steals Time for the aforementioned Level 5 team that had taken it in, but halfway through the work, the project was moved to an internal team - an act that, among other things, caused Inafune's renewed departure. The final game didn't turn out badly at all, as our review reminds us, but not much of Comcept remained...



