Black Myth: Zhong Kui Finally Shows Its Combat, But Game Science Warns: It's Still All Experimental
The new video is 15 minutes long and offers the first extended look at the protagonist in action. However, the game remains in the early stages of development and what is shown could change.

Game Science has released 15 minutes of Black Myth: Zhong Kui gameplay, offering the first extended look at the new protagonist in combat and some story fragments. In the post shared by the official Black Myth account on X, the studio presents the game as the second title in the Black Myth series and accompanies the footage with an important clarification on the current state of development.
All sequences were indeed captured directly in-game from a work-in-progress build, running in 21:9 format. Game Science emphasizes that Black Myth: Zhong Kui is still in the early stages of development and that what is shown could therefore differ from the final version. The trailer should be interpreted primarily as an indication of the direction the project is taking, not as a conclusive representation of its features.
Combat occupies a good part of the footage and finally allows us to see the protagonist confront various adversaries within actual gameplay sequences. Beyond the individual mechanics, which the studio has not yet described in detail, the intention to build very physical and spectacular clashes emerges, interspersed with more narrative moments that offer some initial clues about the tone of the story.
Also striking is the visual quality already achieved in this preliminary phase. Environments, animations, and effects deliver a particularly elaborate presentation, even with all the caveats imposed by a project still far from being final. It is precisely this contrast that makes the new material significant: Game Science shows a technically already very recognizable game, but at the same time avoids turning these 15 minutes into a promise about the final features.
The trailer therefore represents primarily the first real point of contact with Black Myth: Zhong Kui as a playable video game. After an initial presentation focused on the project's identity, Game Science has now put combat and narration on screen, while explicitly maintaining the still experimental nature of the material.



