Patch 1.22 per NWN
E' finalmente disponibile a partire da oggi la english patch di Neverwinter Nights che aggiorna il gioco alla versione 1.22 Ecco in dettaglio tutte le features della nuova patch disponibile anche sul nostro download
• Fixed Intellect Devourer not spawning in certain cross-version save games.
• Fixed a bug where Skills on the character sheet weren't being displayed and were disabling certain skills.
• Changed the error message for 'load module failed' to include the possibility that the module was created using a newer version of the resources/toolset.
• Fixed a text color issue in the game server chat area.
• Fixed a bug where you joining a server with no module loaded that could crash the game client in certain situations.
• Fixed a bug where typing a server password for a client connection was showing actual characters that are typed, instead of asterisks.
• Fixed a bug in "One party only" game where the DM possesses hostile creature, then player joins and gets added to hostile creature's party.
• Fixed a server crash that occurred when saving during a module load, which could occur with autosaves/manual saves when "Reload When Empty" was enabled or during module transitions.
• Fixed server crash if a script called ExportAllCharacters() when a player was at the character selection screen.
• Fixed an incorrect result for many of the damage types in Linux due to small differences in floating point math.
• Fixed 4 memory leaks
• Fix to an odd spell-casting/emote bug that allowed users to cast multiple spells with only one spell slot used.
• Added the manual saving controls to the tabbing order on the Windows dedicated server.
• Fixed a bug where certain player area transitioning during a module transition caused the server to crash.
• Fixed a bug on the Sound Options page.
• Detailed error message is now displayed on client when character validation fails.
• Code added to prevent "more spells" radial from appearing if there were not any more spells. This was preventing all spells from levels 7,8,9 from appearing in radial.
• Sped up character listings from server to client.
• Neverwinter Nights Aurora Toolset
• Fixed a .2DA loading issue when a module has a Hak Pak.
• Added option to turn off environment mapping for creatures and items. This should fix most crashes for ATI users.
• Fixed a bug with deleting Scripts not fully removing all references to said scripts.
• Fixed bug where resizing the area so that the Start Location becomes invalid would cause a crash.
• If the user tries to find a non-existant start location, they get a message.
• Restricted editing Conversation Options from the conversation editor can only change the conversation options.
• Test that the jounals in the conversations files are valid when the conversation is loaded into the editor.
• Conversations have a new default EndConversation script that tries to restart the creature on its waypoint route.
• Better help text to explain the 'No Permanent Death' checkbox.
• With one creature selected, a right click over a tile will show a menu to add a pathing waypoint.
• Selecting a creature will show its waypoint walking path.
• Hak Pak Editor
• Fixed a bug where replacing a resource could cause the Hak Pak to become corrupted.
• Removed the ability to add .mp3 files to Hak Paks as .mp3 files are not supported by Neverwinter Nights and the ability to add these files was causing confusion.


