Star Wars Zero Company: Bit Reactor Rehires Laid-Off Employees
In a world where everyone is cutting staff, some are backtracking

Often on the pages of Gamesurf, we have been forced to report on the layoffs afflicting the video game industry, a unfortunately widespread practice from which Bit Reactor could not escape. The American studio, founded by veterans of tactical titles, was forced to dismiss most of its staff even before the release of its latest work, Star Wars Zero Company.
Zero Company's support will continue
Despite the difficult situation, Zero Company proved to be a title of great value, as evidenced by our review. A game of this level requires adequate post-launch support, but how can it be provided if the development team has been cut to the bone? Bit Reactor was able to make a counter-trend decision: to rehire the staff who had been let go.
The rehire process began this week, as CEO Greg Foertsch informed us with a message via Twitter/X. This decision is called "an important step forward" to continue supporting Star Wars Zero Company. Given these premises, we can therefore expect future news regarding the game's content.
We’re incredibly grateful for your support since the launch of STAR WARS Zero Company. Here’s a message from our CEO: https://t.co/TtcsQbtfgv
— BIT REACTOR (@bitreactor) October 7, 2026


