Crimson Desert is a turning point, says Korean Prime Minister
Pearl Abyss's work elevates the local gaming industry

The success of Crimson Desert certainly hasn't gone unnoticed in its homeland. The action/adventure developed by Pearl Abyss has received very special compliments: those of Korean Prime Minister Kim Min-seok, who, via his official Twitter/X account, congratulated the game for over 5 million copies sold 26 days after launch, a record for a console title from South Korea.
The Korean industry after Crimson Desert
The Prime Minister had glowing words for Crimson Desert, stating that it has elevated the prestige of the Korean video game industry on the world stage. Kim Min-seok praises how the game integrates elements of Korean tradition, such as taekwondo or local cuisine, opening a new path for "K-content". According to him, Crimson Desert demonstrates how the Korean video game industry can make a qualitative leap.
Crimson Desert Day One Edition
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The Prime Minister added that the Korean government will provide support to the industry, creating an environment where video games can stand out as one of the pillars of Korean content. Returning to Crimson Desert, if you still don't know the reason for its success, we try to explain it in our review; if you also appreciated Pearl Abyss's work, we remind you that updates are planned for the near future.
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— (@ms2030) April 24, 2026
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