Dogpile: Suika Game-like Puzzle Review

Dogpile is an irresistible merge puzzle game

di Simone Marcocchi
Segui Gamesurf su Google

This is one of those titles that quietly sneaks in and then you can't get it out of your head, a little gem capable of reinterpreting an already known idea, making it surprisingly richer, more modern, and damnably more strategic. The core element remains what Suika Game made famous: dropping objects into a limited container and merging them into increasingly larger variants as they touch. But here, instead of fruits, there are dogs of every breed and size, animated with almost excessive care, coming to life as they bounce around the yard, creating a chaotic and irresistible dance. The resemblance, however, ends exactly at this point, because Dogpile is not content with replicating the original model: it reinterprets it through a roguelite and deck-building lens that transforms a simple physics puzzle into a surprisingly complex and satisfying experience.

A matter of falling dogs...

The game's concept is very simple: merge dogs... to create more, of course, but the real difference lies in the fact that each animal belongs to a card, each card lives within a deck that grows, changes, slims down, or gets enriched thanks to the player's choices, and every power-up, trait, or debuff can radically change how the game unfolds. Where Suika Game was immediate, pure instinct, Dogpile asks you to pause for a second, look at your deck, your traits, the shop that changes from round to round, and ask yourself what kind of synergy you want to build. It doesn't just throw dogs into a hole: it invites you to create a strategy, a real build, a series of small decisions that, when combined, determine whether your run will end suffocated by a pile of dachshunds or culminate in a glorious and gigantic St. Bernard.

Yet, despite this complexity, Dogpile retains the immediate gratification of the genre. It's an almost physical pleasure to see two dogs touch and transform into a larger animal, and every animation is crafted to make that moment precious, expressive, and fun. The physics are unforgiving, just like in its inspiration: larger dogs are cumbersome, they get stuck, block valuable spaces, and just one wrong drop can leave your yard on the verge of exploding. But here you have tools to react: traits that move dogs, bonuses that temporarily reduce size, abilities that automatically activate other cards, combinations that turn a desperate situation around. Where Suika lived in the "let's see how long I can last before losing" mindset, Dogpile wants you to build, to experiment, to choose how each run evolves.

The most surprising thing is how it manages to maintain a perfect balance between immediacy and depth. It's a game you can start for a quick match and find yourself, an hour later, still immersed in the same deck, chasing that last merge you need. Every run is different because each deck can take on completely new identities, thanks to the variety of traits, tags, and power-ups that constantly encourage you to change your style. Where Suika Game seduced with its endlessly repeatable simplicity, Dogpile holds your attention with its ability to reinvent itself each time, offering a deeper experience without ever losing its genuine, tender, and almost hypnotic side.