Control: Resonant Sells 1 Million Copies in Three Weeks

A positive start for Remedy's new title

di Davide Tognon
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Control: Resonant expands on its predecessor's formula, offering various innovations, most notably the combat system with the Aberrant, larger spaces to explore, and a more intricate progression. The result is an ambitious title that, in some ways, doesn't have the same charm as the first installment, but proudly displays Remedy Entertainment's unmistakable artistic direction. We explain it better in our Control: Resonant review.


Control: Resonant Sales

Control: Resonant was released on September 24th. Three weeks after its launch, Remedy Entertainment announced that the game's sales have surpassed the one million copies mark. This is a good result for a studio that doesn't need to churn out stratospheric numbers to make a profit, as demonstrated by the case of Alan Wake 2, which became profitable after just 2 million copies.